
- #Zan autopurge mod#
- #Zan autopurge update#
- #Zan autopurge full#
- #Zan autopurge windows 10#
- #Zan autopurge mods#
#Zan autopurge mod#
New Vegas Landscape Overhaul Re-Remastered instead.īe aware that the mod is still pretty performance-intensive and should be avoided on weaker systems. Has broken navmeshes, deleted objects with the Has Tree LOD flag (Which can cause crashing), manyįloating/clipping objects, and bad balance. New Vegas Landscape Overhaul Remastered
#Zan autopurge mods#
Patching to work correctly with the other mods in the WSG though. We recommend Two Wastelands Redesigned instead, whichĬovers all NPCs in both the Capital Wasteland and the Mojave Wasteland.
Overwrites many (YUP)TTW fixes for NPCs, meaning it would need extensive patching with 圎dit. Instead, mod authors must provide FaceGen data and pack it with their mod.
#Zan autopurge full#
Any which says it requires this setting should notīe used, full stop. To generating NPC face textures on the fly in-game.
Requires the bLoadFaceGenHeadEGTFiles INI setting to be enabled, which causes performance loss due. Makes uncovered NPCs look very out of place. Doesn't cover any Capital Wasteland NPC, any NPC from a mod, or even every regular NPC in FNV, which. Glowing Ghouls file which causes massive performance drops and save bloat. Thoroughly broken installer selects patches for mods you don't have installed and installs. "those red triangles"), and pink textures. Incorrect file paths cause missing meshes (i.e. One of the most notoriously broken-yet-popular mods out there, FCO suffers from a plethora of issues: If you need some kind of visual effects we recommend Reshade, but offer no support orĪdvice regarding it. Of field, lens flares, bloom, and chromatic aberration to obscure the broken Anti-aliasing, which makes them They also use a lot of vision-obscuring effects like depth They have a ton of bugs and performance issues, such as broken anti-aliasing, transparent objects,Īnd glowing objects. ENB Īs mentioned earlier with ENBoost, ENBs were never fully developed for New Vegas and have been abandoned by I recommendĪ Little More Lamplight instead (already in the guide). Unnecessary bloat and leftover features from a planned quest. Dragbody 10 Year Anniversary Pack and any other armor replacers īreaks fixes from YUP & TTW and causes crashing in TTW. Particular upscales files it shouldn't such as normal maps and glow maps, and has textures with Mods upscaled with AI or other lazy techniques generally are not worth the resolution increase. Charge's HD Texture Pack/other AI-upscaled texture packs It's also highly performance-intensive and has major bugs causing NPCs to teleport. Borderlands Inspired Numeric Damage īLIND does not properly destroy the data it creates which will cause your save file to balloon in size andĮventually become unusable. As aĭirectX 11 game, it may be better able to handle such things. It is recommended to look into modding Fallout 4 instead if one wishes to import a bunch of hi-poly assets. That would normally appear in the game and these mods have been documented to cause performance loss, instability and The tri count for the models in these mods tends to be exponentially higher than anything As such, FNV has a very narrow "pipeline" for draw calls, and having a more powerful computerĬannot overcome this limitation. #Zan autopurge update#
FNV runs on Direct3D 9, a graphics API that received its final update nearly Optimized for a game context, and even the ones which are intended to be game-ready are not intended to be used in a These assets are either taken from far more recent games like Call of Duty or Fallout 4, or from ArtStation, DeviantArtĪnd other sources which showcase 3D models that are meant for 3D animation. Visual Mods to Avoid Asset rips that aren't optimized for games Essentially the same function is performed The script command used by these mods is a leftover command from development that forcefully clears bufferedĬells from memory, which can lead to unforeseen consequences.
Zan AutoPurge Crash Protector/PCB Hotkey Works by going through your save file and deleting every REFR file, which will most likely break your save. There is no reason to use NVSR, even on Windows 7. That NVSR never had, like the high FPS physics fix. Will cause crashes every ~15 minutes.Įvery single feature from NVSR has been replaced in a modern manner by the combination of
#Zan autopurge windows 10#
Irreparably broken by Windows 10 due to relying on undefined behavior. ENB in general for New Vegas has been more or less abandoned in favor ENBoost also needs a lot of system-specific configuration to work properly and can degrade New Vegas Tick Fix has much better memory management than ENBoost, and will increase performance/decrease Tale of Two Wastelands, along with an explanation of the issue(s), and what to use instead. In this section we will go over some of the popular mods that shouldn't be used for Fallout New Vegas or